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Making the World Feel Easier to Reach

Experiential strategy · On-ground activation · Interactive experiences · Selected pitch

Experiential Platform · Selected Pitch

Selected pitch. A connected experiential platform that turned simplicity into something people could physically experience.

In shortTravel Hopscotch made simplicity physicalThe Digital Globe turned shopping into destination discoveryThe eraser giveaway made the benefit portableVisaSweeper turned visa uncertainty into play

01 / The business problem

International travel is exciting. Getting the visa rarely is. The process can feel complicated and uncertain, particularly for people who have experienced rejections or heard stories about difficult applications. Atlys simplifies the journey by helping travellers secure visas for more than 120 countries. The challenge was to translate this functional advantage into memorable public experiences that could build awareness and demonstrate how simple international travel could feel with Atlys.

02 / The strategic response

Instead of explaining the service through conventional product communication, we turned simplicity into something people could physically experience. The pitch was built around one clear thought: with Atlys, the world feels easier to reach.

The ideaWITH ATLYS, THE WORLD FEELS EASIER TO REACH.

03 / How it came to life

We developed four connected activation routes for malls and other high-footfall locations. Each used a different form of participation, but all made the same proposition physical: with Atlys, the world feels easier to reach. TRAVEL HOPSCOTCH A hopscotch grid replaced traditional numbers with countries and continents, allowing participants to jump from one destination to another before being invited to explore visa options through Atlys. THE DIGITAL GLOBE A touch-sensitive digital globe connected familiar mall objects to international destinations. Tapping an object revealed where it could take you and how Atlys could help make the journey possible. ERASE THE BAD VISA MEMORIES Colourful travel-inspired erasers became memorable giveaways carrying the promise that Atlys could help erase the anxiety associated with difficult visa experiences. VISASWEEPER A Minesweeper-style touchscreen game turned visa uncertainty into play. Participants moved towards approval, encountered playful rejection moments and ended at a QR code or lead form connected to Atlys.

The connected experience

Four routes. One proposition.

Each route attracted attention differently, but connected participation back to the Atlys proposition.

  1. 01

    Travel Hopscotch

    A hopscotch grid of countries instead of numbers, so travelling the world became a simple physical action.

  2. 02

    The Digital Globe

    A touch-sensitive globe linking everyday mall objects to destinations, turning shopping into destination discovery.

  3. 03

    Erase the bad visa memories

    Doughnut, pizza and ice cream shaped erasers that made the benefit memorable and portable.

  4. 04

    VisaSweeper

    A Minesweeper-style touchscreen game that turned visa uncertainty into play, closing on a QR code to the Atlys platform.

04 / What I led

My scope of work

  • →Strategic framing and the central proposition
  • →Experiential concept development across all four routes
  • →Activation planning for malls and high-footfall locations
  • →Campaign copy, helping shape the selected strategic and creative direction

05 / What the platform delivered

Selected

Strategic and creative direction

4

Connected activation routes

One

Proposition made physical

Malls

And high-footfall locations

Concept work developed as a pitch. Visuals are mock-ups of the proposed activations.

From the campaign

Making the World Feel Easier to Reach · activation 01 / travel hopscotch
01ACTIVATION 01 / TRAVEL HOPSCOTCH
Making the World Feel Easier to Reach · activation 02 / the interactive digital globe
02ACTIVATION 02 / THE INTERACTIVE DIGITAL GLOBE
Making the World Feel Easier to Reach · activation 03 / erase the bad visa memories
03ACTIVATION 03 / ERASE THE BAD VISA MEMORIES
Making the World Feel Easier to Reach · activation 04 / visasweeper
04ACTIVATION 04 / VISASWEEPER